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/* MurmurHash3 was written by Austin Appleby, and is placed in the public domain. The author hereby disclaims copyright to this source code. Adapted for dovecot by Aki Tuomi <aki.tuomi@dovecot.fi> 2017-11-27 */ #ifndef MURMURHASH3_H #define MURMURHASH3_H #define MURMURHASH3_32_RESULTBYTES (sizeof(uint32_t)) #ifdef _LP64 #define MURMURHASH3_128_RESULTBYTES (sizeof(uint64_t)*2) #else #define MURMURHASH3_128_RESULTBYTES (sizeof(uint32_t)*4) #endif /* You should use random seed */ void murmurhash3_32(const void * key, size_t len, uint32_t seed, unsigned char out[STATIC_ARRAY MURMURHASH3_32_RESULTBYTES]); void murmurhash3_128(const void * key, size_t len, uint32_t seed, unsigned char out[STATIC_ARRAY MURMURHASH3_128_RESULTBYTES]); #endif